MekaMotion offers a brand new way to interact with your MekaMon robot. Create your own custom animations by physically moving your robot into desired positions and recording key frames to develop fluid and complex movements! Here's how to get started with MekaMotion.
When you first launch MekaMotion, you will be faced with a screen showing three tabs; Public, Installed, and My Motions.
Public is where you can check out, download, and then edit, the creations of other MekaMon players, or see how many likes your latest animation earned. Your Installed library is where you can scroll through the animations you've downloaded from this Public section - making different adjustments to them to create something brand new! Similarly, your personal creations are kept in My Motions, your finished animations and your works in progress. Tap on this last tab to begin making your first animation.
Tap the Plus sign on the right side of the screen to get started.
You will then be shown the timeline screen. This is where your animation is created, with individual keyframes being plotted along this timeline at certain timed intervals to create animations using a stop-motion effect.
On the left-hand side of the screen, you can see top-down icons of a MekaMon. Each icon has a leg highlighted in white, corresponding to the leg you are selecting to move when you tap each one. You can only move MekaMon legs into position once you have selected the option to release the leg from its locked stance state, so start by tapping one of these icons. Once it turns orange you know you have selected to start moving a certain leg. You can change all of MekaMon's leg positions at once by selecting the larger icon which displays each leg highlighted in white at the same time.
When you select a position on the timeline, it will be highlighted in orange, as displayed above. You can now move your robot into the first position you would like it to take and press the record button at the top of the screen.
This will capture the current state of all of MekaMon's legs, so be sure you've finished with each leg when you click the first record button. If you're not happy with a frame, you can simply tap it and press the delete button, or use the undo feature.
After you've recorded your first position, move along the timeline, select a location and record your next position! You can test your animation as you create it by pressing the Play button.
If you want to repeatedly move between two frames, there's no need to move your robot back and forth each time. Simply select your frame and press the 'Copy' option from the tool bar. Move along the timeline to the chosen time of your next frame, and press 'Paste'.
To select multiple frames to copy and paste, use the multi-select tool. Simply select your frames by dragging over the hexagons you need.
If you want to return your MekaMon to its default standing pose select the Default Pose button, which will create a new frame setting MekaMon back to its standing state.
Once you've created your first animation, be sure to name and save it. It will then be available to use in Free Drive mode, and you can also upload it to the MekaCentral database to compare with others' creations. Learn more about uploading and downloading animations here.